Weekly Report (7.25-7.31)

This year's ChinaJoy is over and its audience has not increased much, maybe it is because the B2B pavilion, CGBC and CGDC conference have attracted more insiders, which is good for ChinaJoy to improve its quality.

Action MMORPGs seem to be a new trend of this year's ChinaJoy. Shanda Games showcased an XBOX action game and many other small companies followed suit. Thunder's Final Combat is the most shining star of all FPS games at Chinajoy; this year will see 27 FPS games online and it is really a “FPS” year.

The most remarkable thing of this year's ChinaJoy is that social games and web games' conferences were held before others on the CGBC summit, which is consistent to the trend of global games industry. 150 guests joined the social games luncheon, which indicates the rising of social games and web games: more and more companies and investments are joining in.


ChinaJoy2011: Viewpoints of First Day Summit Forum

ChinaJoy2011: Viewpoints of First Day Summit Forum 2

ChinaJoy2011:Director of General Administration of Press and Publication Shoushan Sun's speech abstract in Chinajoy

ChinaJoy2011:Ming Zong, Vice Minister of Shanghai Publicity Department

ChinaJoy 2011: Mobile Online Game Market Attract More Attention


Changyou Reports Second Quarter 2011 Results

Chen Tianqiao: Grand Cloud was a decade in the making

Singapore encourages game developers to tap Chinese market

China's Online Games Publishing Industry to Reach 57.8 Billion Yuan in 2015

Perfect World's Dragon Excalibur entered South Korea with a new name Master OL

Tencent acquires Blade and Sword OL 2 from Pixel Soft, to be tested in August

iResearch: 2011Q2 China's customer online game market size arrived 9.48 billion Yuan

Perfect World opens new overseas strategic layout

Changyou announced 2 billion Yuan revenue in 2010, with an average profit of 590,000 Yuan

Perfect World & SEGA will offer Saint Seiya Online in China mainland and Taiwan

Neoact to announce China's operator for Dota type Chaos Online on Chinajoy

China Starts Digital Copyright Protection Project

NetEase Boasts 400 Million Email Users, Marching into the Lottery and Game Business

Illegal The World of Legend server operator arrested in China

Web Game

Joyport's webgame Sacred Shevalier licensed to Japan

Online Media 265G to invest 20 million RMB on web games

Social Game

Hoolai Game Raises $20 Million Led by Sequoia Capital

Boyaa received 6 million dollars from Sequoia Capital

Yahoo! Kimo & Game Flier cooperate on social network games in Taiwan

Zynga Launches CityVille in China with Tencent

GameLook Today:More overseas social game companies will enter Tencent's platform

Mobile Game

Shanda Games to release mobile games in Q3

Kylin Game to release mobile MMORPG Genghis Khan

Renren to launch open mobile platform, doubling its R&D investment


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