Electronic Arts grew its fourth-quarter earnings threefold, boosted by a rise in its digital business and strong sales of core games like Crysis 2 and Dragon Age 2.
For the quarter ended March 31, Electronic Arts reported a profit of $151 million, or 45 cents a share, up from $30 million, or 9 cents, a year earlier. Excluding items such as income-tax adjustments and change in deferred revenue, earnings rose to 25 cents from 7 cents. Revenue jumped 11% to $1.09 billion, or $995 million on an adjusted basis.
For fiscal 2012, the company is projecting revenue between $3.7 and $3.9 billion, with Q1 revenue projected at $910 to $950 million.
The company recently announced that it had acquired Australian mobile game developer Firemint, creator of popular titles like Flight Control and Real Racing, to bulk up its presence in mobile gaming. EA also acquired Mobile Post Production, which specializes in adapting games for smartphones across other platforms.