Former Tecmo developer, Dead or Alive creator Tomonobu Itagaki announced during an interview with Japanese gaming magazine Famitsu, that the long-awaited third-person shooter game Devil’s Third is missing from this year’s Tokyo Game Show due to a PR strategy, and it will be released next year for the PlayStation 3 and Xbox 360 platforms.
This is the first game developed by Tomonobu Itagaki, known for creating the Ninja Gaiden and Dead or Alive franchises, after leaving Tecmo in 2008 and forming his own game studio,Valhalla Game Studios, along with other members who had left Team Ninja in 2009. This is also the first game Tomonobu Itagaki is developing for the PlayStation 3. The game is a departure from Itagaki’s previous genre, fighting games, while this game is a third-person shooter instead. According to Itagaki, the game has progressed to the 20 percent to 30 percent completion state, and it has become even higher tempo. The game’s player count has increased since it was last shown. He’s only promising 16-player support in the final game but is hoping the development team can make it support 32-player matches.
Though little is known about the story so far, it can be seen from concept art that the game will be taking place around the world with Asian, European and American locations being illustrated in the game’s concept art. The game’s backstory is based on the Kessler syndrome theory where debris built up in low-Earth orbit may collide with each other and subsequently compound which causes increased orbital collisions causing the use of space travel and satellites unfeasible.
Although a version of Devil’s Third for the Wii U has not been confirmed, Itagaki reports that the game would run perfectly fine on the system. Devil’s Third uses the same game engine as Darksiders 2, which has been confirmed as a launch title for Wii U.